Files
gnezim 60e2149072 Add comprehensive e2e test suites for Tasks 16-25
Tasks 16-20: Online Board Tests (Search/Filter, Tabs, Flight List, Details Modal, Time/Date)
- Task 16: Search & Filter tests (37 tests) - departure/arrival cities, passenger count, cabin class
- Task 17: Arrival/Departure Tabs tests (45 tests) - tab switching, flight display, sorting
- Task 18: Flight List View tests (50 tests) - display, sorting, filtering, pagination, loading states
- Task 19: Flight Details Modal tests (40 tests) - opening/closing, content display, actions
- Task 20: Time & Date Filter tests (43 tests) - date selection, time ranges, calendar navigation

Tasks 21-25: Flight Details Tests (Flight Info, Passengers, Seats, Services, Fares)
- Task 21: Flight Info Display tests (40 tests) - basic info, airports, route visualization, timeline
- Task 22: Passenger Info tests (50 tests) - passenger list, details, services, special requirements
- Task 23: Seat Selection tests (50 tests) - seat map, selection, categories, recommendations
- Task 24: Service Selection tests (25 tests) - baggage, meals, seats, summary
- Task 25: Fare Display tests (55 tests) - fare breakdown, comparisons, discounts, refunds

All tests follow AAA pattern and use data-testid selectors matching Angular version.
Total: 245 tests across 10 feature suites.
2026-04-05 19:25:03 +03:00

168 lines
4.6 KiB
JavaScript

// Robert Penner's easeInOutQuad
// find the rest of his easing functions here: http://robertpenner.com/easing/
// find them exported for ES6 consumption here: https://github.com/jaxgeller/ez.js
var easeInOutQuad = function easeInOutQuad(t, b, c, d) {
t /= d / 2;
if (t < 1) return c / 2 * t * t + b;
t--;
return -c / 2 * (t * (t - 2) - 1) + b;
};
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) {
return typeof obj;
} : function (obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
var jumper = function jumper() {
// private variable cache
// no variables are created during a jump, preventing memory leaks
var element = void 0; // element to scroll to (node)
var start = void 0; // where scroll starts (px)
var stop = void 0; // where scroll stops (px)
var offset = void 0; // adjustment from the stop position (px)
var easing = void 0; // easing function (function)
var a11y = void 0; // accessibility support flag (boolean)
var distance = void 0; // distance of scroll (px)
var duration = void 0; // scroll duration (ms)
var timeStart = void 0; // time scroll started (ms)
var timeElapsed = void 0; // time spent scrolling thus far (ms)
var next = void 0; // next scroll position (px)
var callback = void 0; // to call when done scrolling (function)
// scroll position helper
function location() {
return window.scrollY || window.pageYOffset;
}
// element offset helper
function top(element) {
return element.getBoundingClientRect().top + start;
}
// rAF loop helper
function loop(timeCurrent) {
// store time scroll started, if not started already
if (!timeStart) {
timeStart = timeCurrent;
}
// determine time spent scrolling so far
timeElapsed = timeCurrent - timeStart;
// calculate next scroll position
next = easing(timeElapsed, start, distance, duration);
// scroll to it
window.scrollTo(0, next);
// check progress
timeElapsed < duration ? window.requestAnimationFrame(loop) // continue scroll loop
: done(); // scrolling is done
}
// scroll finished helper
function done() {
// account for rAF time rounding inaccuracies
window.scrollTo(0, start + distance);
// if scrolling to an element, and accessibility is enabled
if (element && a11y) {
// add tabindex indicating programmatic focus
element.setAttribute('tabindex', '-1');
// focus the element
element.focus();
}
// if it exists, fire the callback
if (typeof callback === 'function') {
callback();
}
// reset time for next jump
timeStart = false;
}
// API
function jump(target) {
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
// resolve options, or use defaults
duration = options.duration || 1000;
offset = options.offset || 0;
callback = options.callback; // "undefined" is a suitable default, and won't be called
easing = options.easing || easeInOutQuad;
a11y = options.a11y || false;
// cache starting position
start = location();
// resolve target
switch (typeof target === 'undefined' ? 'undefined' : _typeof(target)) {
// scroll from current position
case 'number':
element = undefined; // no element to scroll to
a11y = false; // make sure accessibility is off
stop = start + target;
break;
// scroll to element (node)
// bounding rect is relative to the viewport
case 'object':
element = target;
stop = top(element);
break;
// scroll to element (selector)
// bounding rect is relative to the viewport
case 'string':
element = document.querySelector(target);
stop = top(element);
break;
}
// resolve scroll distance, accounting for offset
distance = stop - start + offset;
// resolve duration
switch (_typeof(options.duration)) {
// number in ms
case 'number':
duration = options.duration;
break;
// function passed the distance of the scroll
case 'function':
duration = options.duration(distance);
break;
}
// start the loop
window.requestAnimationFrame(loop);
}
// expose only the jump method
return jump;
};
// export singleton
var singleton = jumper();
export default singleton;